Hi there, I’m Jordan. I’m doing my PhD at Bangor University, located in the picturesque North Wales, and this blog is a research aid for said PhD study. It’s easy to forget amazing ideas you have in the early hours of the morning, and I can collect some here. Check the About Me page for more about… me.
I also needed some kind of semi-public forum to put out thoughts on my PhD, to ultimately encourage myself to write something academically productive every so often. This blog was started in September last year, but I had three posts and nothing profound within its digital pages so I am starting again.
What am I researching?
Digital fiction, mostly. I’m coming at this as a practitioner, using a practice-led methodology to analyse the creative process. Almost all of the research I’ve undertaken myself has been practice-led, or practice-based, I’ll stick with one term eventually, and this has served me well so far.
My basic plan is to read the theory in the area whilst I write some fiction in a “born digital” medium, likely to be written in Twine or ChoiceScript initially, and then apply said critical theory in a pre- and post-textual analysis of the created text.
So far, I’ve engaged with the theory from authors such as Espen Aarseth, Janet Murray, Nick Montfort, and N. Katherine Hayles. I think these are all strong places to start, and I’ll be widening the net as I go.
Why Digital Fiction?
Because it’s awesome fun, that’s why! Also, because my interests have lain forever betwixt video games and books, and to drag them together in harmonious unity is pretty fantastic. Except when the code doesn’t work, and then I’m tearing my hair out wondering what I did wrong and whether it’s too late to just write a novel.
But, I like the coding aspect too, actually. It’s great to see something build up from nothing to working code. I’ve made small concept video games, too, and it’s amazing to see it go from *moves left* all the way to *moves in 4/8 directions, picks up items, kills enemies, randomly generates levels, randomly populates with enemies, randomly populates with items, character death, saving, loading… etc.*.
Alright, I think that’s enough to be getting started with. I’ll be writing irregularly, I’m sure, but this is a research blog for my study as I go through this process.
Watch this space!
Or don’t, I’m not your mother.